Starting Front line each averaging less than 1 Assist per game | Syracusefan.com

Starting Front line each averaging less than 1 Assist per game

Cuseball

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Centers don't typically rack up the assist numbers but I do think Jesse can be a little better at either consistently taking his man or sensing a defender squeezing in to double and kicking to an open shooter.

More concerning is that Jimmy and Swider struggle so much to get others good looks. Swider hasn't had an assist in five games!

I don't think either is selfish it's more physical/skill set limitations. Swider has neither the handle nor the athleticism to take anyone off the dribble so the defender is right in his face and all he can do is swing the ball harmlessly back to Buddy or Joe. Jimmy has a better handle (not great) but he seems not see the floor completely. He's had some success driving but seems solely focused on his drive.

The three potential solutions I see here:
  • Fast break and finding the open shooter: not very likely against athletic teams since we can't rebound and even if we do rebound or create turnovers we aren't beating teams down the floor in a foot race
  • Cole and Jimmy have the height to pass over smaller defenders and feed the post more. Jesse needs to present himself more strongly as a target
  • Screening: not a current strength and we are physically a weaker team but this shouldn't be so hard
It's really too bad we can't fast break as the shooters on this team would be absolutely deadly in transition and setting up by the 3 point line.

Cuse!
 
assists are san over rated stat. often an assist is given when by rule it really isnt an assist. just handing the ball to someone to make a jump shot was never really supposed to be an assist.

If we make passes to an open guy and he drives and scores no assist is given but its still moving the ball to spots to score.

offense wasnt an issue last night. Buddy missed 2/3 of his open shots and forced a few others.

Edwards needs to make 3-4 more Fts and Buddy needs to make 2-3 jump shots and we are in that game late. not a big leap.

Its a given we will miss 4-5 layups and a bonus when we make those.

still when we are driving to the basket/paint almost 75% of the time and only 1 person shoots a FT thats hard to understand
 
assists are san over rated stat. often an assist is given when by rule it really isnt an assist. just handing the ball to someone to make a jump shot was never really supposed to be an assist.

If we make passes to an open guy and he drives and scores no assist is given but its still moving the ball to spots to score.

offense wasnt an issue last night. Buddy missed 2/3 of his open shots and forced a few others.

Edwards needs to make 3-4 more Fts and Buddy needs to make 2-3 jump shots and we are in that game late. not a big leap.

Its a given we will miss 4-5 layups and a bonus when we make those.

still when we are driving to the basket/paint almost 75% of the time and only 1 person shoots a FT thats hard to understand
what game were you watching?

the offense was the reason it was a loss. no passsing. none. horrible iso sets all game.

no plays. no screens. just 1 on 1...


run plays. set screens. go in motion.

the offense is broken.

JB says in his pressers - well tehy arent leaving their guys so they have to drive. they wont get open shots...well, how about you design some ways to get these guys open shots?
no one left reggie miller but he got open all the time.
 
what game were you watching?

the offense was the reason it was a loss. no passsing. none. horrible iso sets all game.

no plays. no screens. just 1 on 1...


run plays. set screens. go in motion.

the offense is broken.

JB says in his pressers - well tehy arent leaving their guys so they have to drive. they wont get open shots...well, how about you design some ways to get these guys open shots?
no one left reggie miller but he got open all the time.
so in your mind an offense only exists if it does things you recognize? show me all the plays Vill ran? they did 100 illegal screens on top and then tried to pass it as fast as the could and if they made 10-15 good passes a possession sometimes they got open shots.

we lost because we missed half our Fts and Buddy couldnt hit the rim most of the time.. if he shoots 40% they win the game scoring 70 pts . If we rebound just 5-6 more shots we probably win as well.

All you can control is the quality of our shots if they dont go in on the good ones nothing looks good.

now there were too many bad shots as well I will agree on that.. Not sure why we felt need to rush some when we werent late in the shot clock.
 
so in your mind an offense only exists if it does things you recognize? show me all the plays Vill ran? they did 100 illegal screens on top and then tried to pass it as fast as the could and if they made 10-15 good passes a possession sometimes they got open shots.

we lost because we missed half our Fts and Buddy couldnt hit the rim most of the time.. if he shoots 40% they win the game scoring 70 pts . If we rebound just 5-6 more shots we probably win as well.

All you can control is the quality of our shots if they dont go in on the good ones nothing looks good.

now there were too many bad shots as well I will agree on that.. Not sure why we felt need to rush some when we werent late in the shot clock.
they only took 15 3 pointers! many of which were ill-advised. and only made 5 of those.

JB says that the opponents are face gaurding and not giving up 3's so cole, buddy, etc need to drive...but I think that is the totally wrong way of looking at it. They need to scheme to get these guys open looks. What are they even trying other than - ok its your turn to go 1 on 1? these guys arent 1 on 1 specialists! its squar peg round hole...and borderline lazy. from a strategy perspective.

Almost every single game this season...the opponent has shot more 3's than the Orange. in this contest, villanova shot 35 more 3's than SU!

they built this roster around 3 point shooting...overloaded on it. and cant find a way to get any clean looks. they should be shooting more threes than every team they play.

it makes zero sense to have this team be a driving 2 point shooting team.zero.

this isnt about shot quality - but if you wanna go there - the shot quality is poor...forced 1 on 1 drives are not high % plays. they just arent. they might make some but they arent high percentage.

jg3, jimmy and edwards were scoring...but they give so many shots to buddy instead. when hes off. they do a poor job of feeding the hot hand. joe guns. cole finally hits a 3 and doesnt get the ball for a while. edwards starts doing work and they stop feeding him. tehy can barely make an entry pass successfully.

all the players were forcing it...all trying to be the hero...if they had played calm, smart basketball they win that game by 20.

4 assists for the game says it all.

didnt score more than 30 points in either half.


the design (or lack thereof) of the offense is the issue.

focusing on "just missing shots" obscures that.

youre right about villanova. i dont understand why the refs let them get away with everything. moving screens galore...very physical with contact on every possession. I dont think villanova is actually that good...but they work the system about as good as any team can in terms of what they get away with and how the scrape and claw for every little advantage they can.

overall, im sure in practice it was all defense all the time...and they havent worked much on the offense - but the same way they came up with the 113 for the d...they need some wrinkles for the offense...they used to run buddy off screens for 3s and dont seem to do that anymore...they have shooters and they need to get them looks. the distribution of shots on the team is not making much sense.
 
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assists are san over rated stat. often an assist is given when by rule it really isnt an assist. just handing the ball to someone to make a jump shot was never really supposed to be an assist.

If we make passes to an open guy and he drives and scores no assist is given but its still moving the ball to spots to score.

offense wasnt an issue last night. Buddy missed 2/3 of his open shots and forced a few others.

Edwards needs to make 3-4 more Fts and Buddy needs to make 2-3 jump shots and we are in that game late. not a big leap.

Its a given we will miss 4-5 layups and a bonus when we make those.

still when we are driving to the basket/paint almost 75% of the time and only 1 person shoots a FT thats hard to understand

“Assists are an overrated stat” is something I’ll never agree with, just FYI.

Actually, I’d love for the hockey assist to be counted.

The only people that dropping assists from a stat are cool with are coaches that take credit for what their players do in spite of them.
 
“Assists are an overrated stat” is something I’ll never agree with, just FYI.

Actually, I’d love for the hockey assist to be counted.

The only people that dropping assists from a stat are cool with are coaches that take credit for what their players do in spite of them.
bball has the hockey assist but most of the time the official scorer doesnt know how to use it correctly.
 
One of the bigger problems I have with this team is 3 point shooting is a strength (based on personnel) yet we average a lower than average / average amount of 3 point attempts per game.

And that is because our ball movements/ penetration / screening / schemes are just not up to par.

A goal of this team should be to get more 3 point attempts .. while retaining quality of shot.
 
Has anyone noticed that when JGIII drives to the rim only bad things happen? Shot blocked. Intimidated missed layup, ball off his hand or foot.
I cringe whenever he attempts it.
 
Many good points in the above posts, but the bottom line is Buddy was supposed to pick up where he left off last season and build upon that. He was supposed to play like a star. That has not happened, if buddy can turn things around, opportunities will open for others. Instead buddy has not played well enough to force double teams.

you can plan and scheme all you want, but if our so called star can’t execute it is lights out for us.
 
assists are san over rated stat. often an assist is given when by rule it really isnt an assist. just handing the ball to someone to make a jump shot was never really supposed to be an assist.
There's no way to sugarcoat a game where we have total four assists as a team. It means we simply aren't functioning as a cohesive unit. Our entire offense (per usual) was having each player try to individually score on their own.

"OK this possession it's Jimmy's turn." "OK now it's Joe's turn." "OK Buddy you're up next."
 
You’d think we’d pass and move the ball like nova to make up for our lack of strength and athleticism.

But nope

Opposite
 
Centers don't typically rack up the assist numbers but I do think Jesse can be a little better at either consistently taking his man or sensing a defender squeezing in to double and kicking to an open shooter.

More concerning is that Jimmy and Swider struggle so much to get others good looks. Swider hasn't had an assist in five games!

I don't think either is selfish it's more physical/skill set limitations. Swider has neither the handle nor the athleticism to take anyone off the dribble so the defender is right in his face and all he can do is swing the ball harmlessly back to Buddy or Joe. Jimmy has a better handle (not great) but he seems not see the floor completely. He's had some success driving but seems solely focused on his drive.

The three potential solutions I see here:
  • Fast break and finding the open shooter: not very likely against athletic teams since we can't rebound and even if we do rebound or create turnovers we aren't beating teams down the floor in a foot race
  • Cole and Jimmy have the height to pass over smaller defenders and feed the post more. Jesse needs to present himself more strongly as a target
  • Screening: not a current strength and we are physically a weaker team but this shouldn't be so hard
It's really too bad we can't fast break as the shooters on this team would be absolutely deadly in transition and setting up by the 3 point line.

Cuse!
This is a good post.
 
There's no way to sugarcoat a game where we have total four assists as a team. It means we simply aren't functioning as a cohesive unit. Our entire offense (per usual) was having each player try to individually score on their own.

"OK this possession it's Jimmy's turn." "OK now it's Joe's turn." "OK Buddy you're up next."
actually we do pass and rotate and do lots of things with the ball. we are trying to get teams that switch to end up with the guy that we think can be beat on the ball. its not hey buddy go shoot.. its hey buddy when player x ends up on you try to take him.
 

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