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Buddy's game
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[QUOTE="Ghost, post: 3218359, member: 581"] I guess my trouble with this is that there seems to be some inequity in how minutes are earned. Buddy has essentially earned close to unlimited minutes based on being able to do one thing well, and a whole host of other things at quite pedestrian levels, all the way down to fairly bad (defense). As a shooting guard, if we're being honest, most everything other than shooting is really bad for a decent P5 team, but, whatever... How do you bust into the rotation, or past that guy with the way it's constructed? He's in a can't fail situation. Last year was much the same. He's being assessed on exceling at the one and only thing he's good at. Which the team needs, but we need A LOT of things... Ultimately, everyone else has to be able to succeed as a complete player, defense, ball handling, etc...I'm not sure having a specialist is leading to optimal results long term, and it may ultimately hinder the development of players that could make us a more well rounded team It's great Buddy can pour in 25 points in the second half, but in the first half, we get a huge negative. We still survived. At the same time, we never really find out what Braswell or Goodine, or others may be able to learn/develop from taking more of those minutes, or even just by shaking up the lineup. We likely won't - because they're being assessed as players, not as specialists. Specialists aren't designed to play 30-40 minutes, but we got one doing that. I don't know...seems like we're just digging a hole and then hiding in it because it's comfortable. At the same time, I have no idea if playing those other guys leads to anything...…..so it's all just speculative, other than, I kinda hate that we have a shooting guard that isn't really good at much of anything other than shooting. [/QUOTE]
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