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Syracuse Athletics
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The Upside - C. Conn St.
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[QUOTE="nzm136, post: 2290083, member: 2531"] Mathematically speaking, all other factors being equal, the team w/ a talent deficit is better off going slow and running because running burns clock, thereby shortening games. The same is also true for non-math reasons. And, short games help the less talented team in a variety of ways: 1. It increases the likelihood of luck dictating the outcome of a game (small reps = high random variance) 2. It decreases the likelihood of fatigue and injuries mattering (or it at least makes them matter less) and the difference in rested starters is usually less than tired backups. 3. Running offenses are generally more reliable, but slower. That extra time helps a defense because it lets them rest (while the other defense wears down), which matters because defenses usually fatigue faster than offenses. So, while it's true that we should take what we're given, all other factors being equal, we should look to run first if we're trying to win. (**w/ the obvious caveat that a more balanced approach makes it harder for the other team's defense to guess what to "give."**) However, fast-moving pass offenses are better for recruiting because they make eye-popping stats and highlights. So we should look to pass first if we're trying to recruit. I personally think that we should go for the win if we think that we can get 6 wins and go bowling (winning is the best recruiter). Otherwise, we should put up stats and try to get a talent advantage for future years. [/QUOTE]
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