SWC75
Bored Historian
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This season I will once again be charting Syracuse’s games in terms of “winning plays”. I look at the results of each play and decide which team got the minimum they wanted out of the play. Rather than making instinctive judgments, I use a formula:
- On first down, the offensive team wants to get at least a third of the way to a new first down: they will have two more plays before they might have to surrender the ball and if they gain that same amount of yards on each of those two plays, they’ll get the first down. If they don’t make it a third of the way to a new first down, the defense won the play.
- On second down, the offense wants to get at least halfway to a new first down by the same logic.
- On third and fourth down, they want to get the first down.
- Penalties, if added onto a play by the referees, are added on to the results above. If the offense gains 5 yards on first down but there was holding and they lost yardage instead, the defense won the play. If a running back made a 20 yard run on first and ten and the holding was 15 yards downfield, turning it into a 5 yard gain, that’s still a win for the offense. If the defense is penalized and it’s tacked on, again the net result is what is evaluated. The penalties I’ve listed negated the play entirely and are a “loss” for the penalized team and thus a win for their opponent. .
- If a penalty was not tacked onto a play, it’s a lost play for the team being penalized. I'll count them separate from the other plays from scrimmage because I don't know if the intended play before the penalty would have been a run or a pass - so i wouldn't know where to put it in the chart below.
- A turnover is, obviously, a win for the team that wound up with the ball.
- On a kick-off a touchback brings the ball out to the 25 yard line. Teams still seem to be trying to kick the ball into the end zone and avoid a runback if they can, so any kick-off that results in the receiving team starting between their goal line and their 25 is a win for the kicking team. Beyond that, the receiving team wins.
- On a punt, a touchback takes the ball out of the 20. So any punt that results in the other team taking over from their goal line to their 20 is a win for the punting team. If the next change in field position is at least 40 yards, the punting tam has also won the play.
- A successful place kick is, obviously, a win for the kicking team.
- Any play that results in a touchdown is, obviously, a win for that team that scores it.
- A “victory play” where a team accepts a loss just to let the clock run out, is a win for the offensive team.
I will indicate in parenthesis how many yards there were to go to get a new first down, (if other than 10), unless it was for no gain or negative yardage. If it was a touchdown, (“TD)” a scramble/sack (“S”) a victory play (“V”) or involved a penalty (P). I’ll treat a scramble or a sack as a passing play as the Cuse.com play by play now tells you when it’s either of those two. . 1R means first down running plays. 1P means first down passing plays, etc.
(I’ve used brackets to indicate the end of the first half)
When Syracuse had the ball:
KO: CL 16, CL 17, CL 25, CL 22] [CC 25 CC 25
Total: Syracuse 6 Clemson 0 (1st half: 4-0, 2nd Half: 2-0
P: 46 to CL 40, 54 to CL 13] [ CL 17, 22 to CL 20, 51 to CL 10 + FUMBLE, 28 to CL 20, 61 to CL 6
Total: Syracuse 7 Clemson 0 (1st: 2-0, 2nd: 5-0) Note: two of the punts were failures in the sense that Sterling punted the ball into the end zone rather than getting it within the 10 yard line but I rate all touchbacks as wins for the kicking team because there was no return. The result was not ideal but it was still a ‘win’.
FG: Good from 35, Good from 51] [Good from 32
Total: Syracuse 3 Clemson 0 (1st: 2-0, 2nd: 1-0)
XP: Good] [Good
Total: Syracuse 2 Clemson 0 (1st: 1-0, 2nd: 1-0)
Kicking plays total: Syracuse 18 Clemson 0 (1st: 9-0, 9-0)
1r: 5, 0, 1(2), 9] [1, 2, 1, 3, 6, 6
Total: Syracuse 5 Clemson 5 (1st: 3-1, 2nd: 2-4)
1p: 9, 3, I, 8, I, 7, 12, I, 9, I, 6] [12, 5, 4, 1, -8s
Total: Syracuse 9 Clemson 6 (1st: 6-4, 2nd: 3-2)
First Down Total: Syracuse 14 Clemson 11 (1st: 9-5 2nd: 5-6)
2r: 2(5), 3(10, 1(2), 1TD, 4(1), 5(1), 0] [ 3(5)
Total: Syracuse 6 Clemson 2 (1st: 5-2, 2nd: 1-0)
2p: 18(7), 1(1), -3, -8, 2(3), 0, 11] [ 20(9), I, -5, INTERCEPTION, -3, 17(4), I, I, 13(20)
Total: Syracuse 6 Clemson 10 (1st: 4-3, 2nd: 2-7)
Second Down Total: Syracuse 12 Clemson 12 (1st: 9-5, 2nd: 3-7)
3r: 19(3), -2, 0] [-6, 8(9), 3(4)
Total: Syracuse 1 Clemson 5 (1st: 1-2, 2nd: 0-3)
3p: I, I, 51(5), 31, I] [I, I, I, I
Total: Syracuse 2 Clemson 7 (1st: 2-3, 2nd: 0-4)
Third Down Total: Syracuse 3 Clemson 12 (1st: 3-5, 2nd 0-7)
4r: none] [1TD
Total: Syracuse 1 Clemson 0 (1st: 0-0 2nd: 1-0)
4p: none] [6(17)
Total: Syracuse 0 Clemson 1 (1st: 0-0, 2nd: 0-1)
Fourth Down Total: Syracuse 1 Clemson 1 (1st: 0-0, 2nd: 1-1)
Total on running plays: Syracuse 13 Clemson 12 (1st: 9-5, 2nd: 4-7)
Total on passing plays: Syracuse 17 Clemson 24 (1st: 12-10, 2nd: 5-14)
Total on plays from scrimmage: Syracuse 30 Clemson 36 (1st: 21-15, 2nd: 9-21)
Penalties not tacked on to plays: -4] [-5, -12 Syracuse 0 Clemson 3 (1st: 0-1, 2nd: 0-2)
Game total when Syracuse had the ball: Syracuse 48 Clemson 39 (1st: 30-16, 2nd: 18-23)
When Clemson had the ball:
KO: SU 25, SU 25] [SU 25, SU 25, SU 25, SU 25
Total: Syracuse 0 Clemson 6 (1st: 0-2, 2nd: 0-4)
P: 54 to SU 5, 44 to SU 11] [31 to SU 14, 37 to SU 32
Total: Syracuse 1 Clemson 3 (1st: 0-2, 2nd: 1-1)
FG: No Good from 47] [ Good from 43, Good from 37
Total: Syracuse 1 Clemson 2 (1st: 1-0, 2nd: 0-2)
XP: Good] [Good, Good
Total: Syracuse 0 Clemson 3 (1st: 0-1, 2nd: 0-2)
Kicking plays total: Syracuse 2 Clemson 14 (1st: 1-5, 2nd: 1-9)
1r: 15, 4, 9, 2(4), 7, 7, 10] [6, 5, 0, 21, 2, 4, 3, 1, 17, 17, 14, 5, 11, 6, 17, -1, 3(5)
Total: Syracuse 6 Clemson 19 (1st: 1-7, 2nd 5-12)
1p: 19, 8, 9, I, 7, 9, 8(15), -6s, I] [20, 1, 15, I, I
Total: Syracuse 6 Clemson 8 (1st: 3-6, 2nd: 3-2)
First Down Total: Syracuse 12 Clemson 27
2r: 2(1), 5p(9), 1(2), 2(3), 25(3), 1, 9(16), -1] [ 6(4), 3(5), 6, 0, 2(7), 26TD, 3, 8(5), 1(4), 11(5), 2TD
Total: Syracuse 7 Clemson 12 (1st: 3-5, 2nd: 4-7)
2p: I 11(20, 12(10, I, I] [ -3, I, 16(9)
Total: Syracuse 5 Clemson 3 (1st: 3-2, 2nd: 2-1)
Second Down Total: Syracuse 12 Clemson 15
3r: 1TD, 3(1), 8(11)] [2(2), 2(3)
Total: Syracuse 2 Clemson 3 ((1st: 1-2, 2nd: 1-1)
3p: 5(6), I, 5(3), -5s] [ -10s, Interception, 28(8), I, I, -9s
Total: Syracuse 8 Clemson 2 (1st: 3-1, 2nd: 5-1)
Third Down Total: Syracuse 10 Clemson 5 (1st: 4-3, 2nd: 6-2)
4r: 6(3)] [none
Total: Syracuse 0 Clemson 1 (1st: 0-1, 2nd: 0-0)
4p: none] [20(6)
Total: Syracuse 0 Clemson 1 (1st: 0-0, 2nd: 0-1)
Fourth Down Total: Syracuse 0 Clemson 2 (1st: 0-1, 2nd: 0-1)
Total on running plays: Syracuse 15 Clemson 35 (1st: 5-15, 2nd: 10-20)
Total on passing plays: Syracuse 19 Clemson 14 (1st: 9-9, 2nd: 10-5)
Total on plays from scrimmage: Syracuse 34 Clemson 49 (1st: 14-24, 2nd: 20-25)
Penalties not tacked on to plays: -5] [-5 Syracuse 2 Clemson 0 (1st: 1-0, 2nd: 1-0)
Game total when Clemson had the ball: Syracuse 38 Clemson 63 (1st: 16-29, 2nd: 22-34)
Overall Game Total: Syracuse 86 Clemson 102 (1st: 46-45, 2nd: 40-57)
Comments: We got killed on their first down runs 6-19. And it wasn’t just in the second half: 1-7 in the first half, 5-12 in the second. They ran the ball on first down 25 times and got 135 yards out of it, 5.4 yards per carry. In the first half they had 8 carries for 54 yards (6.75). So it wasn’t just a question of the defense tiring due to second half offensive failures. We were being handled up front from the beginning of the game. Etienne, (7.5 yards per carry) was great but Feaster (4.9) and Choice (6.4) were good, too. They all had huge holes to run through. The Clemson defensive line gets all the publicity but their offensive line won the game for them. They didn’t dominate from the beginning because they were determined to showcase Lawrence and the passing attack. We handled that, (19-14). When Lawrence went down and they had to go to Brice, they went to their real strength and took control of the game, even though it took the entire second half, (minus 41 seconds), to actually take the lead.
- On first down, the offensive team wants to get at least a third of the way to a new first down: they will have two more plays before they might have to surrender the ball and if they gain that same amount of yards on each of those two plays, they’ll get the first down. If they don’t make it a third of the way to a new first down, the defense won the play.
- On second down, the offense wants to get at least halfway to a new first down by the same logic.
- On third and fourth down, they want to get the first down.
- Penalties, if added onto a play by the referees, are added on to the results above. If the offense gains 5 yards on first down but there was holding and they lost yardage instead, the defense won the play. If a running back made a 20 yard run on first and ten and the holding was 15 yards downfield, turning it into a 5 yard gain, that’s still a win for the offense. If the defense is penalized and it’s tacked on, again the net result is what is evaluated. The penalties I’ve listed negated the play entirely and are a “loss” for the penalized team and thus a win for their opponent. .
- If a penalty was not tacked onto a play, it’s a lost play for the team being penalized. I'll count them separate from the other plays from scrimmage because I don't know if the intended play before the penalty would have been a run or a pass - so i wouldn't know where to put it in the chart below.
- A turnover is, obviously, a win for the team that wound up with the ball.
- On a kick-off a touchback brings the ball out to the 25 yard line. Teams still seem to be trying to kick the ball into the end zone and avoid a runback if they can, so any kick-off that results in the receiving team starting between their goal line and their 25 is a win for the kicking team. Beyond that, the receiving team wins.
- On a punt, a touchback takes the ball out of the 20. So any punt that results in the other team taking over from their goal line to their 20 is a win for the punting team. If the next change in field position is at least 40 yards, the punting tam has also won the play.
- A successful place kick is, obviously, a win for the kicking team.
- Any play that results in a touchdown is, obviously, a win for that team that scores it.
- A “victory play” where a team accepts a loss just to let the clock run out, is a win for the offensive team.
I will indicate in parenthesis how many yards there were to go to get a new first down, (if other than 10), unless it was for no gain or negative yardage. If it was a touchdown, (“TD)” a scramble/sack (“S”) a victory play (“V”) or involved a penalty (P). I’ll treat a scramble or a sack as a passing play as the Cuse.com play by play now tells you when it’s either of those two. . 1R means first down running plays. 1P means first down passing plays, etc.
(I’ve used brackets to indicate the end of the first half)
When Syracuse had the ball:
KO: CL 16, CL 17, CL 25, CL 22] [CC 25 CC 25
Total: Syracuse 6 Clemson 0 (1st half: 4-0, 2nd Half: 2-0
P: 46 to CL 40, 54 to CL 13] [ CL 17, 22 to CL 20, 51 to CL 10 + FUMBLE, 28 to CL 20, 61 to CL 6
Total: Syracuse 7 Clemson 0 (1st: 2-0, 2nd: 5-0) Note: two of the punts were failures in the sense that Sterling punted the ball into the end zone rather than getting it within the 10 yard line but I rate all touchbacks as wins for the kicking team because there was no return. The result was not ideal but it was still a ‘win’.
FG: Good from 35, Good from 51] [Good from 32
Total: Syracuse 3 Clemson 0 (1st: 2-0, 2nd: 1-0)
XP: Good] [Good
Total: Syracuse 2 Clemson 0 (1st: 1-0, 2nd: 1-0)
Kicking plays total: Syracuse 18 Clemson 0 (1st: 9-0, 9-0)
1r: 5, 0, 1(2), 9] [1, 2, 1, 3, 6, 6
Total: Syracuse 5 Clemson 5 (1st: 3-1, 2nd: 2-4)
1p: 9, 3, I, 8, I, 7, 12, I, 9, I, 6] [12, 5, 4, 1, -8s
Total: Syracuse 9 Clemson 6 (1st: 6-4, 2nd: 3-2)
First Down Total: Syracuse 14 Clemson 11 (1st: 9-5 2nd: 5-6)
2r: 2(5), 3(10, 1(2), 1TD, 4(1), 5(1), 0] [ 3(5)
Total: Syracuse 6 Clemson 2 (1st: 5-2, 2nd: 1-0)
2p: 18(7), 1(1), -3, -8, 2(3), 0, 11] [ 20(9), I, -5, INTERCEPTION, -3, 17(4), I, I, 13(20)
Total: Syracuse 6 Clemson 10 (1st: 4-3, 2nd: 2-7)
Second Down Total: Syracuse 12 Clemson 12 (1st: 9-5, 2nd: 3-7)
3r: 19(3), -2, 0] [-6, 8(9), 3(4)
Total: Syracuse 1 Clemson 5 (1st: 1-2, 2nd: 0-3)
3p: I, I, 51(5), 31, I] [I, I, I, I
Total: Syracuse 2 Clemson 7 (1st: 2-3, 2nd: 0-4)
Third Down Total: Syracuse 3 Clemson 12 (1st: 3-5, 2nd 0-7)
4r: none] [1TD
Total: Syracuse 1 Clemson 0 (1st: 0-0 2nd: 1-0)
4p: none] [6(17)
Total: Syracuse 0 Clemson 1 (1st: 0-0, 2nd: 0-1)
Fourth Down Total: Syracuse 1 Clemson 1 (1st: 0-0, 2nd: 1-1)
Total on running plays: Syracuse 13 Clemson 12 (1st: 9-5, 2nd: 4-7)
Total on passing plays: Syracuse 17 Clemson 24 (1st: 12-10, 2nd: 5-14)
Total on plays from scrimmage: Syracuse 30 Clemson 36 (1st: 21-15, 2nd: 9-21)
Penalties not tacked on to plays: -4] [-5, -12 Syracuse 0 Clemson 3 (1st: 0-1, 2nd: 0-2)
Game total when Syracuse had the ball: Syracuse 48 Clemson 39 (1st: 30-16, 2nd: 18-23)
When Clemson had the ball:
KO: SU 25, SU 25] [SU 25, SU 25, SU 25, SU 25
Total: Syracuse 0 Clemson 6 (1st: 0-2, 2nd: 0-4)
P: 54 to SU 5, 44 to SU 11] [31 to SU 14, 37 to SU 32
Total: Syracuse 1 Clemson 3 (1st: 0-2, 2nd: 1-1)
FG: No Good from 47] [ Good from 43, Good from 37
Total: Syracuse 1 Clemson 2 (1st: 1-0, 2nd: 0-2)
XP: Good] [Good, Good
Total: Syracuse 0 Clemson 3 (1st: 0-1, 2nd: 0-2)
Kicking plays total: Syracuse 2 Clemson 14 (1st: 1-5, 2nd: 1-9)
1r: 15, 4, 9, 2(4), 7, 7, 10] [6, 5, 0, 21, 2, 4, 3, 1, 17, 17, 14, 5, 11, 6, 17, -1, 3(5)
Total: Syracuse 6 Clemson 19 (1st: 1-7, 2nd 5-12)
1p: 19, 8, 9, I, 7, 9, 8(15), -6s, I] [20, 1, 15, I, I
Total: Syracuse 6 Clemson 8 (1st: 3-6, 2nd: 3-2)
First Down Total: Syracuse 12 Clemson 27
2r: 2(1), 5p(9), 1(2), 2(3), 25(3), 1, 9(16), -1] [ 6(4), 3(5), 6, 0, 2(7), 26TD, 3, 8(5), 1(4), 11(5), 2TD
Total: Syracuse 7 Clemson 12 (1st: 3-5, 2nd: 4-7)
2p: I 11(20, 12(10, I, I] [ -3, I, 16(9)
Total: Syracuse 5 Clemson 3 (1st: 3-2, 2nd: 2-1)
Second Down Total: Syracuse 12 Clemson 15
3r: 1TD, 3(1), 8(11)] [2(2), 2(3)
Total: Syracuse 2 Clemson 3 ((1st: 1-2, 2nd: 1-1)
3p: 5(6), I, 5(3), -5s] [ -10s, Interception, 28(8), I, I, -9s
Total: Syracuse 8 Clemson 2 (1st: 3-1, 2nd: 5-1)
Third Down Total: Syracuse 10 Clemson 5 (1st: 4-3, 2nd: 6-2)
4r: 6(3)] [none
Total: Syracuse 0 Clemson 1 (1st: 0-1, 2nd: 0-0)
4p: none] [20(6)
Total: Syracuse 0 Clemson 1 (1st: 0-0, 2nd: 0-1)
Fourth Down Total: Syracuse 0 Clemson 2 (1st: 0-1, 2nd: 0-1)
Total on running plays: Syracuse 15 Clemson 35 (1st: 5-15, 2nd: 10-20)
Total on passing plays: Syracuse 19 Clemson 14 (1st: 9-9, 2nd: 10-5)
Total on plays from scrimmage: Syracuse 34 Clemson 49 (1st: 14-24, 2nd: 20-25)
Penalties not tacked on to plays: -5] [-5 Syracuse 2 Clemson 0 (1st: 1-0, 2nd: 1-0)
Game total when Clemson had the ball: Syracuse 38 Clemson 63 (1st: 16-29, 2nd: 22-34)
Overall Game Total: Syracuse 86 Clemson 102 (1st: 46-45, 2nd: 40-57)
Comments: We got killed on their first down runs 6-19. And it wasn’t just in the second half: 1-7 in the first half, 5-12 in the second. They ran the ball on first down 25 times and got 135 yards out of it, 5.4 yards per carry. In the first half they had 8 carries for 54 yards (6.75). So it wasn’t just a question of the defense tiring due to second half offensive failures. We were being handled up front from the beginning of the game. Etienne, (7.5 yards per carry) was great but Feaster (4.9) and Choice (6.4) were good, too. They all had huge holes to run through. The Clemson defensive line gets all the publicity but their offensive line won the game for them. They didn’t dominate from the beginning because they were determined to showcase Lawrence and the passing attack. We handled that, (19-14). When Lawrence went down and they had to go to Brice, they went to their real strength and took control of the game, even though it took the entire second half, (minus 41 seconds), to actually take the lead.