thebigeast44
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One of the worst rules in all of sports IMHO. Jump the damn ball!!!
One of the worst rules in all of sports IMHO. Jump the damn ball!!!
Because it's called a jump ball - not a rock/paper/scissor ballWhy don't we just have the players race to the end of the court or shoot a foul shot or play rock paper scissor. Why is jumping the ball the solution to a tie up? It is not equitable in any sense.
What if we just refer to it as a held-ball? Then what?Because it's called a jump ball - not a rock/paper/scissor ball
Because it's called a jump ball - not a rock/paper/scissor ball
Another thing they can do is start calling fouls on players diving in or on a pile. Eventually that play will disappear , hopefully resulting in less "jump ball" situations.Because noone has championed the effort to remove it (aside from Dicky V who calls it out every game). I hate it but it does save time and there are so many jump balls during a game that its easier to award a possession.
What I would like to see done is in the final 5 minutes have a tie up go to a jump ball. That would certainly make it fair especially when you have a situation where a team forces a tie up in the final minute down 2 and they dont have the arrow in their favor.
If I remember correctly one of the reason why it was removed is because of the inconsistencies of the actual toss.
I've always thought that basketball should be the same on all levels and everywhere. Same game duration. Same quarters. Same shot clock and time needed to get it to midcourt. Same lane and 3 point line. Etc. etc. Why should it be different?
I prefer the arrow to be honest. I really hate the jump ball because if a guard is involved his chance is much less than 50% - how is that fair if the guard forced the tie-up?.
If anything I think certain defined tie-ups forced by the defence, should result on the ball going right to the defence. For other plays that result in a tie-up, outside of these defined plays should go to the arrow.
For example a scramble on the floor, would go to an arrow. But if sombody ties the ball of someone while that player had clear possesion or was in the process of taking a shot, that ball would go to the defence.
For those that want to reward the defense; what if you continue to use the alternating arrow, but don't reset the shot clock unless possession changes. The defense is rewarded when the arrow is pointing their way because they get possession. They are also rewarded when the arrow is not pointing their direction because they have interrupted the offensive flow, and where the shot clock is winding down put the offense into a situation where they must reset but don't have a full 35 seconds to work with to run a play to get a good shot.
There is nothing wrong with alternating procession. And I think its predictability makes it more appealing for coaches. If the coaches want to change it back, not a problem, but if it stays this way forever, I'd be fine with it.
The last team to possess the ball prior to the Jump Ball situation should just lose the ball. This would then reward the defensive team for creating the jump ball situation.
John Wooden was the advocate for alternating possession. His reason: "Because you never know what is going to happen with a jump ball."
Only a coach would think that was a bad thing. :bang:
Look, - no crap to you, SWC - too many guys are ignoring a very important aspect of this, and that is that coaches like the possession arrow. The actual crux of this lies in the answer to "Why do coaches like it?" Everyone opposed to the possession arrow needs to step back and take a longer view.
Actually, they prefer the arrow is more accurate; because they fear the alternative. And why do they like predictability (or, the elimination of variables)? Because coaches earn their living coaching basketball. Consider two more things, if you will: first, the pensions and stock options in their business aren't great. Second, the players themselves are routinely and dangerously unpredictable. Anyone else remember Chris Webber? How about Scoop Jardine? Want more? Okay, how many practices and games did Terrence Roberts participate in during his 4 years at SU, while never figuring out how to play the same defense they played all through his career?
Now, when strange things happen in their favorite team's games, fans (most of whom are almost completely stimulus-driven) chatter; when they happen a lot, they chatter a lot, and most of it is negative. When these things begin to cost the team wins (think $ - as in alumni donations!), they also begin to cost coaches their jobs. If you want qualified career coaches to run your program, you can't expect them to take chances with their income and subject their families' well-being to a sea of random and often bizarre variables. And this is why they think in a manner commensurate with John Wooden's comment above.
Question that occurs to me; why was the jump ball at the start of the second half eliminated? If its good enough for determining possession at the outset of the game, why not determine possession after the half in the same way.
For those that want to reward the defense; what if you continue to use the alternating arrow, but don't reset the shot clock unless possession changes. The defense is rewarded when the arrow is pointing their way because they get possession. They are also rewarded when the arrow is not pointing their direction because they have interrupted the offensive flow, and where the shot clock is winding down put the offense into a situation where they must reset but don't have a full 35 seconds to work with to run a play to get a good shot.
Its not that spectacular of a defensive play that you need to reward the defense with a change of possession every time it happens. In fact many times as has been pointed out by the comments regarding the tendency to cause a scrum, its a questionable play ie. foul- that causes the tie up.
The shot clock doesn't get reset back to 35 on any jump ball that doesn't change possession. It stays put unless it's under 14 then it gets reset to 14 in college basketball.
Shot clock doesn't change at all in any circumstance when a jump-ball is ruled and offense keeps possession. I think you're thinking of a kicked-ball.
When a coach refuses to play a talented player because he doesn't practice well it's not just that the player hasn't paid the price for excellence- he has desecrated what the coach considers to be sacred and thus not earned the privilege to show his talents in a game, even if those talents might win the game.
Thus coaches don't like plays where "you never know what is going to happen", even if fans might be more entertained by them.