swish7
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- Aug 26, 2011
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Man, looking at these stills, get it to Jesse, and Jesse can draw Bennie's man, and Bennie is open for a dunk.Figured that screen shots would help this discussion.
Couple of things:
1) No shot clock, ~17 seconds left when Judah set up at the 3 pt line.
2) Girard runs a loop through the paint, drags his man out of the arc and is basically absent from the rest of the play.
3) Benny is absent from the play
4) Jesse calls for a pass, and flashes to the basket, but that would require Judah to throw an alley oop over two defenders, which is a bad idea considering the size differential.
5) Bees is right that Justin isn't in position for Judah to make a pass when he gets into trouble, no one else is either.
6) Judah dribbles into a double-team and then slows down which pulls a third defender into him. Instead of, best case, kicking out to what should be an open Joe or Justin, or basic offense to pull back, reset and try to get an open jumper with 12 seconds, it's game-ending turnover.
7) This is what infuriates me about JAB's offensive philosophy about ISO basketball and deferring to his skill players making plays. Judah puts himself in a bad position, no one is in the right spot to help him, and with nearly 18 seconds to operate, they use 5 seconds with 1-on-3 game-ending TO. No passes, no purposeful movement, just pure pick-up ball ISO. Just looking at the stills, Benny could move to the foul line as Jesse flashes to the post. He'd be going directly to where Judah is looking, and he could wipe his man off on Jesse and be open for a jumper. It's easier in hindsight, but that doesn't change the fact that there is zero plan here other than Judah trying to get a layup and no plan B.
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Opponents are really smart about when they jump Judah. They are jumping at just the right time in his dribble.